The latest update, 2.1.2 Build 62221, is now live across all platforms, bringing a host of bug fixes, gameplay adjustments, and quality-of-life improvements to enhance your experience. Here’s a detailed breakdown of the changes:
Fixed Issues
- General Fixes:
- Resolved an issue where the Bloodhorn boss in the “Forgotten Remains” dungeon could become invincible during the transition to the second phase of the encounter.
- Fixed a bug where portable anvils, crafted from Blacksmithing Scrolls, could block interactions with nearby objects when placed too close.
- Accessibility:
- Addressed an issue where the screen reader did not read the friend filter.
- Season of the Witch:
- Fixed a bug where progress for harvesting Whispers was not displayed correctly.
- Resolved an issue where Whisper Enchantment could remove active ritual effects from a Root Lair encounter.
- Corrected a bug where the unique Circle Chest did not always grant a unique item.
- Fixed an issue where the Season Journey Stage IV reward chest incorrectly stated it contained a Scroll of Restoration.
- Addressed a bug where the Season Journey objective to earn 750 Aether in a single Helltide run did not count if the final amount was obtained through a Hellish Gift.
- Fixed an issue where the Season Journey objective to defeat Lair Bosses in a group was reset if a Lair Boss was defeated outside a group.
- Resolved a bug where exposed roots could rarely fail to appear during Shepherd Bounties in Headhunter Zones.
- Fixed an issue where the Headhunter timer on the HUD was not removed when teleporting from a Headhunter Zone to a Helltide.
- Addressed a rare issue where monsters could spawn in towns near active Headhunter Zones.
- Gameplay:
- Fixed a bug where rolling unique powers for Shattered Winterglass, Sickle of Malice, and Arreat’s Stance did not benefit from major affixes, resulting in lower-than-intended outcomes.
Developer Comment: This fix will be applied retroactively to existing instances of these items. - Resolved an issue where the visual effect for the impact warning of Ashava’s Slam attack was not displayed correctly.
- Fixed a bug where Druid wolves with the “Cruel Wolf Pack” upgrade did not trigger Stalwart.
- Addressed an issue where damage caused by Mendeln’s Ring did not scale with all intended bonuses.
- Fixed a bug where completing a Pit run within a certain time to unlock additional Pit tiers did not grant the correct number of tiers.
- Resolved an issue where an Echo attack could immediately follow another in certain scenarios during a Pit Boss encounter.
- Fixed a bug where Lilith’s Echo could repeatedly use the “Death from Above” ability if staggered immediately after landing.
- Fixed a bug where rolling unique powers for Shattered Winterglass, Sickle of Malice, and Arreat’s Stance did not benefit from major affixes, resulting in lower-than-intended outcomes.
- User Interface and Experience:
- Fixed an issue where the icon indicating items were part of an Armory loadout remained visible even after they were no longer part of the loadout.
- Resolved a bug where items could not be marked as Favorites or Junk if they were part of an Armory loadout.
- Addressed an issue where Group Finder entries for the Pit or Kurast Underworld appeared joinable even when the activity was already in progress.
Developer Comment: These entries are not automatically removed when a run is in progress, but they cannot be joined during this time. - Fixed a bug where entering a space in a character name could cause an error in the name field.
- Resolved an issue where bonuses to minion damage were not displayed correctly in the Character Stats window.
- Addressed a bug where the first input when editing items in the Necromancer, Druid, or Sorcerer wardrobe did not work when using a controller.
- Fixed an issue where gems were incorrectly shown as non-recyclable in the Salvage menu.
- Resolved a bug where the “Modify Pigment” button in the wardrobe did not function correctly in certain scenarios.
- Fixed an issue where the tooltip for the Barbarian’s “Aggressive Resistance” was not updated after upgrading.
- Miscellaneous:
- Fixed a bug where players were charged twice when opening a portal to the Pit.
- Various stability, performance, graphics, audio, and user interface improvements.
Base Game Updates
- Season of the Witch:
- A new Nightmare Dungeon affix has been added to guarantee the appearance of a Forgotten Altar. This affix will only be available as an option on Nightmare Dungeon Sigils for the remainder of the Season of the Witch.
- Dorian the Raven, introduced in the Season of the Witch, has warmed up to you – you can now pet him!
- The tooltip for Decay Increase has been adjusted to clarify that it only works with Witch Powers, not effects modified by a Witch Power.
- Gameplay Adjustments:
- The change from Patch 2.1.1 that prevented Druids from moving while channeling “Shred” has been reverted.
Developer Comment: We took feedback about how this change limited the intended functionality of “Shred” to heart. The change has been reverted, and we are considering further improvements to “Shred” in the future.
- The change from Patch 2.1.1 that prevented Druids from moving while channeling “Shred” has been reverted.
This update reflects the development team’s ongoing commitment to refining the game based on player feedback and ensuring a smooth, enjoyable experience. Be sure to update to 2.1.2 Build 62221 to take advantage of these improvements and fixes. Stay tuned for more updates as we continue to enhance your journey in the world of Vessel of Hatred!
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